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[Unity] WebCam 본문

DEV/Unity

[Unity] WebCam

ryeggg 2020. 2. 25. 14:21
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public class WebCam : MonoBehaviour {
    
    public RawImage rawImage;
    private WebCamTexture webCam;

    private void Awake()
    {
        rawImage = this.GetComponent<RawImage>();
    }

    private void Start()
    {
        webCam = new WebCamTexture();
        rawImage.texture = webCam;
        webCam.Play();
    
        Debug.Log("WebCam ok!");
    }

    private void OnDisable()
    {
        webCam.Stop();
    }
}

 

meshRenderer로 했을때 화면 리버스를 어떻게 해야할까... 고민중

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